Chapter 452 New Game——Magically Modified "Legend of Blood"
Chapter 452 New Game——Magically Modified "Legend of Blood"
Chapter 452 New Game——Magically Modified "Legend of Blood"
For Tian Moyun's arrival, the group of [Storm] is still very excited.
"Calm down, don't act like you're a fan of a celebrity."
Tian Moyun waved his hand: "What have you been up to lately? When you had a meeting just now, the discussion was quite intense. I heard it through the door."
"It's the sequel to Street Fighter."
Xia Yu quickly said: "The performance of "The King of Fighters" on 32-bit arcade machines is so wonderful, so we want to make a new version of "Street Fighter". What we were discussing just now were some design issues, such as appearance, Clothing, styling, etc., as well as fighting moves and balance, and whether to add new characters..."
Street Fighter
Tian Moyun nodded: "It has been two years since "Street Fighter" was made, and there really should be a version adapted to the new machine."
"but--"
"One game like "King of Fighters" is enough, there is no need to make "Street Fighter" the same as "King of Fighters", there must be obvious differences, and players must know that these are two completely different games. "
"We still need to keep some of the very classic designs of "Street Fighter", and try to come out with our own style."
"As for the new characters... this is still very necessary. There are too few characters in "Street Fighter", and everyone is probably a little boring. Proper updates and adjustments can bring players a lot of freshness."
"If you are interested, you can go offline to find those ordinary players to make a survey report, and combine the survey results to create a new "Street Fighter". Maybe you will have a different understanding."
"We are all game designers, but we are not pure players."
"Many times, we still have a generation gap with the players, and we don't know what they really want. We must learn to listen to the voices of the players."
……
Xia Yu and his group nodded repeatedly, and even took out their notebooks.
Tian Moyun: "..."
He's here to inspect the work, not to be a teacher.
The topic ends here.
After strolling around [Tempest], Tian Moyun asked: "The production of the new version of "Street Fighter" shouldn't require so many employees, right? Can some people be transferred to work on another game?"
"of course can."
Xia Yu nodded: "It's just that in this way, the efficiency will be reduced a lot. "New Street Fighter" will probably take next summer to finish."
"It doesn't matter, I'm not in a hurry to use it anyway."
Tian Moyun didn't care much about this game, and directly asked Xia Yu to separate part of the development team to form a new project team.
……
"This is the design concept draft of the new game."
Tian Moyun handed the USB flash drive to Xia Yu.
Xia Yu quickly took it, and then used the computer to project the files in the USB flash drive to the projector.
When I opened the file, I saw four words written on it: "Legend of Hot Blood"!
what game is this?
Everyone in the conference room was a little confused. It was difficult to tell the type of game just from the name.
""Hot Blood Legend" is a new type of online game."
Tian Moyun said lightly: "This kind of game tends to be RPG, but the difference is that most of the previous RPG games are stand-alone. Although there is also an online mode like "Legend of Jianghu", it has nothing to do with the plot. It’s an online game in the true sense.”
"In the setting of "Hot Blood Legend", players do dungeon missions and side missions, and many of them must interact with other players to complete. During the entire game process, the interaction between players is the core, similar to "My Homeland" kind of model."
"I call this new genre MMORPG, which means: multiplayer online role-playing game."
"Next, let me explain to you the specific design ideas of "Legend of Hot Blood"..."
……
"Legend of Blood"!
A very famous game in the previous life.
In the chaotic period of online games, the appearance of "Legend of Hot Blood" can be regarded as the beginning of the world.
Of course, the first generation of legends is different from what you can access now. It still uses the point card system/monthly card system to charge, and there is no "free" model such as recharge to become stronger and 999 for a knife.
Hmm... not too conscientious.
Because shortly after the operation of "Legend of Hot Blood", offline cash transactions of accounts and equipment appeared.
Therefore, it is still difficult for passer-by players to dominate the game, and they are still in an unequal position in front of krypton gold fighters.
I am afraid that only MOBA games can prevent this situation.
But at the current level of technology and network communication, it may be impossible to meet the needs of MOBA.
In addition to offline cash transactions, there are also phenomena in which operators deliberately prolong the game time and reduce the chance of exploding equipment in order to make players spend more money...
It was fine at first, but it got worse the longer it ran.
In addition, due to the leak of the source code, a large number of private servers appeared, and the subsequent impact of "free online games".
For various reasons, such a game that dominates the entire network directly died suddenly.
certainly--
There is a saying that the centipede is dead but not stiff.
Although "Legend of Hot Blood" is not brilliant, but with this big IP and the blessing of various "feelings", among all the web games, the web game authorized by Legend is still the one that makes the most money. Although there are not many players, But all of them are top RMB fighters.
……
When Tian Moyun was thinking about MMORPG games, this was the first thing that came to his mind.
Of course, considering the game genes of the parallel world, it might be difficult for players to like the "Legend of Hot Blood" in the previous life.
then--
He made many magic changes to this game.
For the background of the game plot, the bad plot full of bugs was directly deleted and replaced with the background of "Shooting the Condors" and "Yitian".
Well……
Relying on the IP of these two parts alone, it is difficult to support the entire game.
But Tian Moyun didn't panic. He made the plots of the two novels into the first half of "Legend of Blood".
There is no need to worry about the age of the plot, anyway, they all appear in the form of "copies".
The plot background has been changed, and the next thing is the issue of equipment and skill books.
These are also not a problem. The Yitian Sword, Dragon Slaying Knife, Eighteen Dragon Subduing Palms, Great Shift of the Universe, Nine Yin White Bone Claws, Nine Yang Scriptures, Dog Beating Stick Technique...all of them can be used.
……
Furthermore, there is the matter of "offline cash transactions".
When Tian Moyun designed it, he made two models directly.
1. Binding mode.
Bind some equipment directly by itself, which can be disassembled to obtain materials, but cannot be traded.
2. The trading floor.
Players can place materials, skill books and other items in the trading hall for game currency transactions, and the game currency can be converted into cash (handling fees and individual taxes are required).
This is not considered to be an open support for the player's krypton gold, because the items available for trading are actually not too scarce, and the growth of combat power is limited.
Even non-RMB players can obtain resources by playing dungeons, and try to maintain a balance as a whole.
……
The last question was also something that Tian Moyun had been thinking about for a long time.
That is an innovative gameplay in "Legend of Blood": the killing mode.
Players can hunt other players on the monster-fighting map to obtain materials and equipment.
For the players who are killed, the equipment and materials they have finally obtained will drop, be damaged, and even lose their level.
This is not a good experience for many casual players.
But... this is also a very interesting competitive gameplay.
Delete or keep?
Tian Moyun thought for a long time, and finally came up with a solution.
Divide certain areas in the map into "hunting areas". There are very rich resources here, but they are also easy to be hunted by other players.
Players can choose team mode (teammates cannot hurt each other), and carry out group battle PK in the "hunting zone".
These areas will be divided according to the level, below the limited level range, or above the level range, can not enter the hunting area.
Except for the "hunting area", most of the other areas cannot attack each other, but they can compete for resources (such as snatching the last blow).
……
After the magic reform of "Legend of Hot Blood".
The game background is easier to accept, and the difficulty of the game has also dropped a lot, which is more friendly to all types of players.
And the various problems of the "Legend" game in the previous life have also been resolved here.
Turning such a controversial game into a genre acceptable to the public.
"It turns out that the game can still be designed like this."
Xia Yu and the others suddenly realized, and they looked at Tian Moyun with some admiration.
"How does this game make money?"
asked the little partner who was in operation.
"Time charges, in the form of point cards or monthly cards."
Tian Moyun said: "Point card: 50 yuan for 10 hours, calculated according to minutes. Monthly card: 30 days/40 yuan, unlimited minutes."
(End of this chapter)
NFBE